Anyone here made their own programming language?

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teo123
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Re: Anyone here made their own programming language?

Post by teo123 »

Today, I have implemented the Routh-Hurwitz Stability Criterion in my programming language: https://flatassembler.github.io/hurwitz.html
teo123
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Re: Anyone here made their own programming language?

Post by teo123 »

What do you think, what is the easiest way to implement the special cases of the Hurwitz algorithm, that is, when one or more elements in a row of a matrix are zero?
The core of my program is this:

Code: Select all

Function popuni_matricu() Which Returns Integer16 Does
  Integer16 broj_stupaca :=
              (stupanj_polinoma + 1) / 2 + mod(stupanj_polinoma + 1, 2),
            broj_redaka := stupanj_polinoma + 1;
  Integer16 i := 0;
  //Popunimo matricu prvo not-a-numbersima...
  While i < broj_redaka Loop
    Integer16 j := 0;
    While j < broj_stupaca Loop
      matrica[f(i, j)] := 0. / 0.;
      j += 1;
    EndWhile
    i += 1;
  EndWhile
  //Zatim idemo primjeniti Hurwitzov algoritam...
  i := 0;
  While i < broj_redaka Loop
    Integer16 j := 0;
    While j < broj_stupaca Loop
      If i = 0 Then // Prvi redak
        matrica[f(i, j)] := polinom[j * 2];
      ElseIf i = 1 Then // Drugi redak
        matrica[f(i, j)] := (j * 2 + 1 < stupanj_polinoma + 1) ?
                            polinom[j * 2 + 1] :
                            0;
      Else // Ostali reci...
        If matrica[f(i - 1, 0)] = 0 Then
          //TODO: Implementirati što se radi u posebnim slučajevima...
          Return 0;
        EndIf
        matrica[f(i, j)] := (matrica[f(i - 1, 0)] *
                            (j + 1 < broj_stupaca ?
                             matrica[f(i - 2, j + 1)] : 0) -
                            (matrica[f(i - 2, 0)] *
                            (j + 1 < broj_stupaca ?
                             matrica[f(i - 1, j + 1)] : 0))) /
                            matrica[f(i - 1 , 0)];
      EndIf
      j += 1;
    EndWhile
    i += 1;
  EndWhile
  If matrica[f(broj_redaka - 1, 0)] = polinom[stupanj_polinoma] Then
    Return 1;
  EndIf
  Return 0;
EndFunction
What should be done at the place of TODO, instead of returning an error code? Neso Academy video presents two ways of dealing with that, none of which seem easy to program.
teo123
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Posts: 1449
Joined: Tue Oct 27, 2015 3:46 pm
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Re: Anyone here made their own programming language?

Post by teo123 »

With the help from people from forum.hr, I have modified the core of my program like this:

Code: Select all

Function obrni_polinom() Which Returns Nothing Is Declared;

Function f(Integer16 i, Integer16 j) Which Returns Integer16 Does
  // Za pretvaranje indeksa dvodimenzionalnog polja u indeks jednodimenzionalnog
  // polja. Kada u svoj AEC compiler još nisam implementirao dvodimenzionalna
  // polja...
  Return 20 * i + j;
EndFunction

Function popuni_matricu() Which Returns Integer16 Does
  Integer16 broj_stupaca :=
              (stupanj_polinoma + 1) / 2 + mod(stupanj_polinoma + 1, 2),
            broj_redaka := stupanj_polinoma + 1;
  Integer16 i := 0;
  //Popunimo matricu prvo not-a-numbersima...
  While i < broj_redaka Loop
    Integer16 j := 0;
    While j < broj_stupaca Loop
      matrica[f(i, j)] := 0. / 0.;
      j += 1;
    EndWhile
    i += 1;
  EndWhile
  //Zatim idemo primjeniti Hurwitzov algoritam...
  i := 0;
  While i < broj_redaka Loop
    Integer16 j := 0;
    While j < broj_stupaca Loop
      If i = 0 Then // Prvi redak
        matrica[f(i, j)] := polinom[j * 2];
      ElseIf i = 1 Then // Drugi redak
        matrica[f(i, j)] := (j * 2 + 1 < stupanj_polinoma + 1) ?
                            polinom[j * 2 + 1] :
                            0;
      Else // Ostali reci...
        If matrica[f(i - 1, 0)] = 0 Then // Posebni slučajevi, kada se u prvom
                                         // stupcu matrice pojavi nula.
          If jesmo_li_obrnuli_polinom Then // Obrtanje polinoma nije "upalilo".
            Return 0;
          Else // Možda obrtanje polinoma "upali"...
            obrni_polinom(); // https://www.forum.hr/showpost.php?p=97955497&postcount=16
            jesmo_li_obrnuli_polinom := 1;
            Return popuni_matricu();
          EndIf
        EndIf
        matrica[f(i, j)] := (matrica[f(i - 1, 0)] *
                            (j + 1 < broj_stupaca ?
                             matrica[f(i - 2, j + 1)] : 0) -
                            (matrica[f(i - 2, 0)] *
                            (j + 1 < broj_stupaca ?
                             matrica[f(i - 1, j + 1)] : 0))) /
                            matrica[f(i - 1 , 0)];
      EndIf
      j += 1;
    EndWhile
    i += 1;
  EndWhile
  If matrica[f(broj_redaka - 1, 0)] = polinom[stupanj_polinoma] Then
    Return 1;
  EndIf
  Return 0;
EndFunction

Function broj_korijena_u_desnoj_poluravnini() Which Returns Integer16 Does
  Integer16 i := 1, brojac := 0;
  While i < stupanj_polinoma + 1 Loop
    brojac += not(signum(matrica[f(i, 0)]) = signum(matrica[f(i - 1, 0)]));
    i += 1;
  EndWhile
  Return brojac;
EndFunction

Function obrni_polinom() Which Returns Nothing Does
  Decimal64 pomocni_polinom[20];
  Integer16 i := 0, j := stupanj_polinoma;
  While i < stupanj_polinoma + 1 Loop
    pomocni_polinom[i] := polinom[j];
    i += 1;
    j -= 1;
  EndWhile
  i := 0;
  While i < stupanj_polinoma + 1 Loop
    polinom[i] := pomocni_polinom[i];
    i += 1;
  EndWhile
EndFunction
It seems to work so far for the 1st special case of the Hurwitz'es Criterion (when there is a zero in the first column of the matrix, but there is no row of zeros).

So, we can focus on my second question: How can I solve the preparation for the laboratory exercise that is asking to calculate the range (interval) of gain for which the system will be stable using both the Hurwitz'es Criterion and the Bode's Criterion? Neither the Hurwitz'es Criterion nor the Bode's Criterion give us ranges. Hurwitz'es Criterion gives us the number of poles on the right-hand-side of the imaginary axis, which is always zero for stable systems. Bode's Criterion gives us, for stable systems, the Amplitude Security and Phase Security. Can you somehow calculate the range of gain for which the system is stable using Amplitude Security and Phase Security? I don't know.
teo123
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Posts: 1449
Joined: Tue Oct 27, 2015 3:46 pm
Diet: Vegan

Re: Anyone here made their own programming language?

Post by teo123 »

Thanks to the StackExchange user kaya3, today, I discovered and fixed two bugs in my AEC-to-WebAssembly compiler (one in the semantic analyzer and one in the core of the compiler): https://github.com/FlatAssembler/AECfor ... /issues/19
Before the fix, a program that attempts to use structures of two different types as the second and the third operand of the ternary conditional `?:` operator (which is never valid):

Code: Select all

Structure First Consists Of
	Nothing;
EndStructure

Structure Second Consists Of
	Nothing;
EndStructure

Function main(Integer32 a, Integer32 b) Which Returns Nothing Does
	InstantiateStructure First firstStructure;
	InstantiateStructure Second secondStructure;
	InstantiateStructure Second thirdStructure := (a > b) ? firstStructure : secondStructure;
EndFunction
Made my compiler crash with the following error message:

Code: Select all

Running the tests...
All the tests passed in 4 milliseconds.
Reading the file "debug.aec"...
All characters read in 0 milliseconds.
Tokenizing the program...
Finished tokenizing the program in 0 milliseconds.
I have made a forum thread about how to speed up the tokenizer,
in case you are interested:
https://www.forum.hr/showthread.php?t=1243509
Parsing the program...
Finished parsing the program in 0 milliseconds.
Compiling the program...
Line 10, Column 29, Internal compiler error: Some part of the compiler attempted to compile an array with size less than 1, which doesn't make sense. Throwing an exception!
Internal compiler error: Uncaught exception in the compiler: St13runtime_error: Compiling an array of negative size!
If you have time, please report this to me on GitHub as an issue:
https://github.com/FlatAssembler/AECforWebAssembly/issues
Truly an absurd (not helpful at all) error message, right? It took me hours to figure out what is actually going on in my compiler (which is not very surprising, considering I wrote the core of it three years ago).
teo123
Master of the Forum
Posts: 1449
Joined: Tue Oct 27, 2015 3:46 pm
Diet: Vegan

Re: Anyone here made their own programming language?

Post by teo123 »

I started a thread on Programming Languages StackExchange as to why most programming languages use the same token for `EndIf`, `EndWhile`, `EndFunction` and `EndStructure`, and that question received many upvotes: https://langdev.stackexchange.com/q/1912/330
teo123
Master of the Forum
Posts: 1449
Joined: Tue Oct 27, 2015 3:46 pm
Diet: Vegan

Re: Anyone here made their own programming language?

Post by teo123 »

Today, I ported my N Queens Puzzle program ( https://flatassembler.github.io/nQueensPuzzle.html ) from the WebAssembly dialect of AEC to the x86 dialect of AEC.
Here is that program in the WebAssembly dialect:

Code: Select all

/*
 * My solution to the n-queens puzzle, one of the classical problems of the
 * structural programming. It asks in how many ways you can arrange n chess
 * queens on an n-times-n chessboard without breaking the rules that no two
 * chess queens can be in the same row, column or diagonal.
 */

// Import some functions we need to communicate with the outside world from
// JavaScript...
Function printString(PointerToCharacter str)
  Which Returns Nothing Is External;
Function clearScreen() Which Returns Nothing Is External;
Function shouldWePrintChessBoards() Which Returns Integer32 Is External;

// Declare the "Queen" structure and write relevant functions.
Structure Queen Consists Of
  Integer32 row, column;
EndStructure

Function areQueensInTheSameColumn(PointerToQueen first, PointerToQueen second)
  Which Returns Integer32 Does
    Return first->column = second->column;
EndFunction

Function areQueensInTheSameRow(PointerToQueen first, PointerToQueen second)
  Which Returns Integer32 Does
    Return first->row = second->row;
EndFunction

Function areQueensOnTheSameDiagonal(PointerToQueen first,
                                    PointerToQueen second)
  Which Returns Integer32 Does
    Return first->row + first->column = second->row + second->column or
           first->row - first->column = second->row - second->column;
EndFunction

Function areQueensAttackingEachOther(PointerToQueen first,
                                     PointerToQueen second)
  Which Returns Integer32 Does
    Return areQueensInTheSameRow(first, second) or
           areQueensInTheSameColumn(first, second) or
           areQueensOnTheSameDiagonal(first, second);
EndFunction

// Let's write a structure representing an array of queens...
Structure ChessBoard Consists Of
  Integer32 length;
  Queen queens[12]; // There are too many solutions for over 12 queens.
EndStructure

Function chessBoardContainsThatQueen(PointerToChessBoard chessBoard,
                                     PointerToQueen queen)
                                      Which Returns Integer32 Does
  Integer32 i := 0;
  While i < chessBoard->length Loop
    If chessBoard->queens[i].column = queen->column and
       chessBoard->queens[i].row    = queen->row    Then
      Return 1;
    EndIf
    i += 1;
  EndWhile
  Return 0;
EndFunction

// Now, let's forward-declare the functions we will write later.
// Putting them here would make the code less legible.
Function recursiveFunction(PointerToChessBoard chessBoard,
                           Integer32 n) Which Returns Integer32 Is Declared;

Function convertIntegerToString(PointerToCharacter str,
                                Integer32 n)
  Which Returns Nothing Is Declared;

Function strcat(PointerToCharacter dest,
                PointerToCharacter src) Which Returns Nothing Is Declared;

Function strlen(PointerToCharacter str) Which Returns Integer32 Is Declared;

// Let's write the function that JavaScript is supposed to call...
Function nQueensPuzzle(Integer32 n) Which Returns Integer32 Does
  clearScreen();
  If n < 1 or n > 12 Then
    printString("Please enter a number between 1 and 12!");
    Return -1;
  EndIf
  InstantiateStructure ChessBoard chessBoard;
  Character stringToBePrinted[64] := {0};
  PointerToCharacter stringToBePrinted := AddressOf(stringToBePrinted[0]);
  strcat(stringToBePrinted, "Solving the n-queens puzzle for ");
  convertIntegerToString(stringToBePrinted + strlen(stringToBePrinted),
                         n);
  strcat(stringToBePrinted,":\n");
  printString(stringToBePrinted);
  Integer32 result := recursiveFunction(AddressOf(chessBoard), n);
  stringToBePrinted[0] := 0;
  strcat(stringToBePrinted, "Found ");
  convertIntegerToString(stringToBePrinted + strlen(stringToBePrinted),
                         result);
  strcat(stringToBePrinted, " solutions!");
  printString(stringToBePrinted);
  Return result;
EndFunction

// I guess moving this code out of "recursiveFunction" makes the
// code more legible.
Function printAsASolution(PointerToChessBoard chessBoard)
  Which Returns Nothing Does
    Character stringToBePrinted[64] := {0};
    Character stringToBeAdded[8];
    Integer32 i := 0;
    While i < chessBoard->length Loop
      stringToBeAdded[0] := 'A' + chessBoard->queens[i].column;
      convertIntegerToString(AddressOf(stringToBeAdded[1]),
                             chessBoard->queens[i].row + 1);
      strcat(AddressOf(stringToBeAdded[0]), " ");
      strcat(AddressOf(stringToBePrinted[0]),
             AddressOf(stringToBeAdded[0]));
      i += 1;
    EndWhile
    strcat(AddressOf(stringToBePrinted[0]), "\n");
    printString(AddressOf(stringToBePrinted[0]));
    If shouldWePrintChessBoards() Then
        stringToBePrinted[0] := 0;
        PointerToCharacter stringToBePrinted := AddressOf(stringToBePrinted[0]);
        strcat(stringToBePrinted, "  +");
        i := 0;
        While i < chessBoard->length Loop
          strcat(stringToBePrinted, "-+");
          i += 1;
        EndWhile
        strcat(stringToBePrinted, "\n");
        printString(stringToBePrinted);
        i := chessBoard->length;
        While i > 0 Loop
          stringToBePrinted[0] := 0;
          // Align the row numbers to the right.
          If i < 10 Then
            strcat(stringToBePrinted, " ");
          EndIf
          convertIntegerToString(stringToBePrinted + strlen(stringToBePrinted), i);
          strcat(stringToBePrinted, "|");
          Integer32 j := 0;
          While j < chessBoard->length Loop
            InstantiateStructure Queen newQueen;
            newQueen.column :=     j;
            newQueen.row    := i - 1;
            strcat(stringToBePrinted,
                   chessBoardContainsThatQueen(chessBoard, AddressOf(newQueen))?
                   "Q|":
                   mod(i + j - 1, 2)?
                   " |": // White field.
                   "*|"  // Black field.
            );
            j += 1;
          EndWhile
          strcat(stringToBePrinted, "\n");
          printString(stringToBePrinted);
          stringToBePrinted[0] := 0;
          strcat(stringToBePrinted, "  +");
          j := 0;
          While j < chessBoard->length Loop
            strcat(stringToBePrinted, "-+");
            j += 1;
          EndWhile
          strcat(stringToBePrinted, "\n");
          printString(stringToBePrinted);
          i -= 1;
        EndWhile
        stringToBePrinted[0] := 0;
        PointerToCharacter stringToBeAdded := AddressOf(stringToBeAdded[0]);
        stringToBeAdded[2] := 0;
        stringToBeAdded[0] := ' ';
        strcat(stringToBePrinted, "  ");
        i := 0;
        While i < chessBoard->length Loop
          stringToBeAdded[1] := 'A' + i;
          strcat(stringToBePrinted, stringToBeAdded);
          i += 1;
        EndWhile
        strcat(stringToBePrinted, "\n");
        printString(stringToBePrinted);
    EndIf
EndFunction

// Now, let's implement the brute-force algorithm.
Function recursiveFunction(PointerToChessBoard chessBoard,
                           Integer32 n) Which Returns Integer32 Does
  // First, do some sanity checks useful for debugging...
  If chessBoard->length > n Then
    printString("Bug: Chessboard length too large!");
    Return 0;
  EndIf
  Integer32 i := 0, j := 0;
  While i < chessBoard->length Loop
    If chessBoard->queens[i].column < 0 or
       chessBoard->queens[i].row    < 0 or
       chessBoard->queens[i].column > n or
       chessBoard->queens[i].row    > n Then
      printString("Bug: Corrupt chessboard!");
      Return 0;
    EndIf
    i += 1;
  EndWhile
  // Check if there is a contradiction (queens attacking
  // each other) in what we have thus far...
  i := j := 0;
  While i < chessBoard->length Loop
    j := i + 1;
    While j < chessBoard->length Loop
      If not(i = j) and areQueensAttackingEachOther(
                          AddressOf(chessBoard->queens[i]),
                          AddressOf(chessBoard->queens[j])
                        ) Then
        Return 0;
      EndIf
      j += 1;
    EndWhile
    i += 1;
  EndWhile
  // Check if this is a solution...
  If chessBoard->length = n Then
    printAsASolution(chessBoard);
    Return 1;
  EndIf
  // If this is not a complete solution, but there are no contradictions
  // in it, branch the recursion into searching for complete solutions
  // based on this one.
  Integer32 result := 0;
  i := 0;
  While i<n Loop
    InstantiateStructure ChessBoard newChessBoard := ValueAt(chessBoard);
    newChessBoard.length += 1;
    newChessBoard.queens[chessBoard->length].column := chessBoard->length;
    newChessBoard.queens[chessBoard->length].row := i;
    result += recursiveFunction(AddressOf(newChessBoard), n);
    i += 1;
  EndWhile
  Return result;
EndFunction

// Now go the helper functions related to string manipulation,
// copied from the Dragon Curve program. They are named the same
// as the corresponding functions in the standard C library.
Function strlen(PointerToCharacter str) Which Returns Integer32 Does
     Integer32 length := 0;
     While ValueAt(str + length) Loop
         length := length + 1;
     EndWhile
     Return length;
EndFunction

Function strcpy(PointerToCharacter dest,
                PointerToCharacter src) Which Returns Nothing Does
    While ValueAt(src) Loop
        ValueAt(dest) := ValueAt(src);
        dest          :=     dest + 1;
        src           :=      src + 1;
     EndWhile
    ValueAt(dest) := 0;
EndFunction

Function strcat(PointerToCharacter dest,
                PointerToCharacter src) Which Returns Nothing Does
    strcpy(dest + strlen(dest), src);
EndFunction

Function reverseString(PointerToCharacter string) Which Returns Nothing Does
    PointerToCharacter pointerToLastCharacter := string + strlen(string) - 1;
    While pointerToLastCharacter - string > 0 Loop
        Character tmp                   := ValueAt(string);
        ValueAt(string)                 := ValueAt(pointerToLastCharacter);
        ValueAt(pointerToLastCharacter) := tmp;
        string                          := string + 1;
        pointerToLastCharacter          := pointerToLastCharacter - 1;
    EndWhile
EndFunction

Function convertIntegerToString(PointerToCharacter string,
                                Integer32 number)
    Which Returns Nothing Does
    Integer32 isNumberNegative := 0;
    If number < 0 Then
        number           := -number;
        isNumberNegative :=       1;
    EndIf
    Integer32 i := 0;
    While number > 9 Loop
        ValueAt(string + i) := '0' + mod(number, 10);
        number              :=           number / 10;
        i                   :=                 i + 1;
    EndWhile
    ValueAt(string + i) := '0' + number;
    i                   :=        i + 1;
    If isNumberNegative Then
        ValueAt(string + i) :=   '-';
        i                   := i + 1;
    EndIf
    ValueAt(string + i) := 0;
    reverseString(string);
EndFunction
Here is its port to x86:

Code: Select all

;A very advanced example: Solving the n-Queens Puzzle.
; https://flatassembler.github.io/nQueensPuzzle.html
AsmStart
    macro pushIntegerToTheSystemStack x
    {
        sub esp,4
        fld dword [x]
        fistp dword [esp]
    }
    macro pushPointerToTheSystemStack x
    {
        sub esp,4
        lea ebx,[x]
        mov [esp],ebx
    }
    macro pushStringToTheSystemStack x
    {
        sub esp,4
        mov dword [esp],x
    }
    format PE console
    entry start

    include 'win32a.inc'

    section '.text' code executable
    start:
AsmEnd
enterTheNumberString <= "Enter the number of queens.", 10, 0
floatSign <= "%f", 0
AsmStart
	pushPointerToTheSystemStack enterTheNumberString
	call [printf]
	add esp, 4 ;Cleaning up the system stack. When writing in assembly, there is no compiler to do that for you.
	pushPointerToTheSystemStack n
	pushPointerToTheSystemStack floatSign
	call [scanf]
	add esp, 8
AsmEnd
topOfMyStack := 1
numberOfSolutions := 0
myStack[topOfMyStack * (n + 1)] := 0
While topOfMyStack > 0
	howManyQueensAreOnTheBoard := myStack[topOfMyStack * (n + 1)]
	i := 0
	While i < howManyQueensAreOnTheBoard
		queens[i] := myStack[topOfMyStack * (n + 1) + i + 1]
		i := i + 1
	EndWhile
	topOfMyStack := topOfMyStack - 1
	If howManyQueensAreOnTheBoard = n
		numberOfSolutions := numberOfSolutions + 1
		i := 0
		While i < n
			integerSignFollowedBySpace <= "%d ", 0
			'A' + i ;The compiler will store this into the variable "result"
			AsmStart
				pushIntegerToTheSystemStack result
				call [putchar]
				add esp, 4
			AsmEnd
			queens[i] + 1
			AsmStart
				pushIntegerToTheSystemStack result
				pushPointerToTheSystemStack integerSignFollowedBySpace
				call [printf]
				add esp, 8
			AsmEnd
			i := i + 1
		EndWhile
		AsmStart
			pushPointerToTheSystemStack newLineString
			call [printf]
			add esp, 4
		AsmEnd
	Else
		rowOfTheQueenWeAreAboutToAdd := n - 1
		columnOfTheQueenWeAreAboutToAdd := howManyQueensAreOnTheBoard
		While rowOfTheQueenWeAreAboutToAdd > 0 | rowOfTheQueenWeAreAboutToAdd = 0
			isThereAQueenInTheSameRow := 0
			i := 0
			While i < howManyQueensAreOnTheBoard
				If queens[i] = rowOfTheQueenWeAreAboutToAdd
					isThereAQueenInTheSameRow := 1
				EndIf
				i := i + 1
			EndWhile
			isThereAQueenOnTheSameGlavnaDijagonala := 0 ;Sorry, I don't know how to say "glavna dijagonala" and "sporedna dijagonala" in English, and I am not wasting my time looking that up.
			i := 0
			While i < howManyQueensAreOnTheBoard
				If queens[i] + i = rowOfTheQueenWeAreAboutToAdd + columnOfTheQueenWeAreAboutToAdd
					isThereAQueenOnTheSameGlavnaDijagonala := 1
				EndIf
				i := i + 1
			EndWhile
			isThereAQueenOnTheSameSporednaDijagonala := 0
			i := 0
			While i < howManyQueensAreOnTheBoard
				If queens[i] - i = rowOfTheQueenWeAreAboutToAdd - columnOfTheQueenWeAreAboutToAdd
					isThereAQueenOnTheSameSporednaDijagonala := 1
				EndIf
				i := i + 1
			EndWhile
			isThereAQueenOnTheSameDiagonal := isThereAQueenOnTheSameGlavnaDijagonala = 1 | isThereAQueenOnTheSameSporednaDijagonala = 1
			If not(isThereAQueenInTheSameRow = 1) & not(isThereAQueenOnTheSameDiagonal = 1)
				topOfMyStack := topOfMyStack + 1
				myStack[topOfMyStack * (n + 1)] := howManyQueensAreOnTheBoard + 1
				i := 0
				While i < howManyQueensAreOnTheBoard
					myStack[topOfMyStack * (n + 1) + i + 1] := queens[i]
					i := i + 1
				EndWhile
				myStack[topOfMyStack * (n + 1) + howManyQueensAreOnTheBoard + 1] := rowOfTheQueenWeAreAboutToAdd
			EndIf
			rowOfTheQueenWeAreAboutToAdd := rowOfTheQueenWeAreAboutToAdd - 1
		EndWhile
	EndIf
EndWhile
foundSolutionsString <= "Found %d solutions!", 10, 0
AsmStart
    pushIntegerToTheSystemStack numberOfSolutions
    pushPointerToTheSystemStack foundSolutionsString
    call [printf]
    add esp, 8
    invoke system, _pause
    invoke exit, 0

    _pause db "PAUSE",0
    newLineString db 10,0

    section '.rdata' readable writable
        result dd ?
	n dd ?
        myStack dd 1024 dup(?)
	queens dd 16 dup(?)
        topOfMyStack dd ?
        i dd ?
	numberOfSolutions dd ?
	howManyQueensAreOnTheBoard dd ?
	rowOfTheQueenWeAreAboutToAdd dd ?
	columnOfTheQueenWeAreAboutToAdd dd ?
	isThereAQueenInTheSameRow dd ?
	isThereAQueenOnTheSameGlavnaDijagonala dd ?
	isThereAQueenOnTheSameSporednaDijagonala dd ?
	isThereAQueenOnTheSameDiagonal dd ?

    section '.idata' data readable import
        library msvcrt,'msvcrt.dll'
            import msvcrt,printf,'printf',system,'system',exit,'exit',scanf,'scanf',putchar,'putchar'
AsmEnd
I've run into a problem that Windows Defender thinks that the executable file of my x86 N Queens Puzzle program is a trojan.
teo123
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Re: Anyone here made their own programming language?

Post by teo123 »

I've started a Reddit thread about the N Queens Puzzle in various programming languages: https://www.reddit.com/r/ProgrammingLan ... are_button
teo123
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Re: Anyone here made their own programming language?

Post by teo123 »

Recently, I implemented the Huffman Coding in my programming language: https://flatassembler.github.io/HuffmanCodingInAEC.html
While making that, I discovered three bugs in the compiler for my programming language and I fixed them.
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